Splitscreen hasn’t been the only thing lost to preserve graphical fidelity, we have just learned. That is because 343 Industries has now announced that the campaign mode for Halo 5: Guardians is being cut from the final game in order to leave resources for a planned HD remake of Halo 4‘s incredibly well-received Spartan Ops. Likewise, campaign was also scrapped in order to preserve the targeted 10fps, and allow players access to the Halo Channel.
Anyway, here’s writer Brian Reed on how the decision to cut campaign in order to remake Spartan Ops has impacted the narrative team at 343:
A lot of our team were pretty surprised by this, at first. However, as time went on, and as memes continued to display dominance on the Internet, the team came to accept it. Now, we’re all making sure to guarantee that the unannounced Halo: Reach 2 is even worse than the pile of steaming shit that Bungie released. That’s a huge challenge for us, because Bungie were shit-tier storytellers during their latter days of Halo; the first Reach game will be forever a timeless testament to that.
Halo 5: Guardians drops into the consumer market on October 27, 2015. The game is to run at a staggering 10fps, and will rely on desiccated sewers to host a groundbreaking multiplayer experience unlike ever before seen in the gaming industry.